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Compensation Effects on Pool

When a cue ball hits a side effect, strangely enough, does not describe a straight line but a curve ... The curvature depends on the amount of effect that we pass in the coup. In this variation of the line is called off because it is necessary to compensate the place where we pointed out the curve will do. Once learned and trained enough, this is not as difficult as it seems. Compensation is divided into two, so we will call compensation 1 and compensation 2.

Compensation 1:

When there is the blow by the side of the white cue to enter the space that occupies part should have the ball so that it moves this to the opposite side of where to strike. so if we give effect right, the ball will go slightly left shifted. The amount of this displacement depends on the strength (the greater the force majeure displacement) and the effect (more effective plus offset), so if we hit hard and maximize the impact lateral variation of what should be the line will be considerable. Most average players waive such strikes because they do not give them security and this is caused by the difference in line. What matters is not using them, but knowing how to use them properly, because they are sometimes necessary. Let's see it graphically ...

We hit the cue ball right effect, the line should follow is down, but if we saw it in slow motion, we would see coming out of the top line. The variation is a little exaggerated to make it look better, usually not so excessive as in the picture, nobody panic.



Here is the same but with the opposite effect. We left effect, the ball should go in the pocket line running, but actually going out in the band above. Again a bit exaggerated to make it look good.



To practice this, it is best to put a ball perfectly straight in the pocket of middle and stick the maximum effect by getting the white side is left spinning, but without the white leaves or to the left or to the right, just turn in the sense of purpose. If you go one way or another, it means that we are not compensating well. If you support it, a ball hit with full rights, tend to go left, so you have to aim a little to the right. As a rule we can say that you have to aim a tad to the side effect. You have probably already gone mad. I hope you understand me.

Exercise: Put the ball (completely straight pocket). And when it hits the yellow is left spinning on its axis as long as possible. The two brown lines are the blocks of both the right effect as the left. Try to hit the largest possible effect to work the maximum compensation.



Compensation 2:

Compensation 2 is simpler and less need to practice everything, but knowing. Compensation 1 reaches a point where it loses power and does not even remember because he had left the line, and then make a change and want to return to the line, coming to pass this to go to the opposite side. It is best to see him in drawing.



The vertical blue line defines the point where it changes from comp1 to be Comp2. As we have seen, harder, longer is the one that would be the picture above. Instead of shooting down a smoother and off 1 is barely noticeable, but 2 if that rises to be longer. The difference between knowing or not knowing how these things are what make the players better, although I will say that there are many great players who know that this is so but do not use it, simply point where they send their instincts, for which are not as intuitive this is a great find.

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